Typical solution: Scene files for rendering are transferred online.
Scene files for rendering are transferred using file synchronization software, such as GoodSync, or the online website in the render farm from the enterprise to the Elastic Cloud Server (ECS) for storing input files.
The ECS for storing input files receives scene files uploaded by users and distributes the files to multiple rendering ECSs.
The rendering cluster software, such as DEADLINE and Cube Software, is installed on the management ECS. The software manages rendering service execution and monitors rendering ECS health status.
Rendering software, such as Maya and 3ds Max, performs rendering tasks.
The ECS for storing output files receives rendered files and transfers the files to users.
The file synchronization software, such as S3common or Cloudberry, synchronizes large scene files for rendering to Object Storage Service (OBS). Users can read the rendered files from the OBS.